343 Industries’ self-made Slipspace engine used for Halo Infinite could be shelved in favor of Epic Games’ popular Unreal engine, according to a report from journalist Jeremy Penter.
According to Penter, Halo will “for sure” switch to Unreal Come from Sports betting site VPbet . Penter states that the information has been confirmed by “many sources” and that the decision to make the switch has already been made. Note that Penter does not specifically refer to Halo Infinite making the jump to Unreal, but rather Halo as a franchise. That means Halo Infinite could be sticking with Slipspace (and very likely is), but future installments could operate on Unreal.